Closed Guard
Sources and other names
Also called: close guard, closed guard, closed-guard, full guard, full-guard, guard
Start with the example · Playing bottom
Closed guard is the one position in jiu jitsu where being flat on your back means you're winning. With your legs locked around their waist you control their posture and their distance — they can't retreat, they can't advance, and their submission threats are close to zero while yours stack up.
The chapter
The whole bottom game reduces to one fight: their posture. When they're bent forward, your sweeps and submissions chain into each other. When they're upright, none of it works and the clock runs on your guard instead.
For the top player this isn't a neutral position — it's a hole to climb out of. The entire job is to protect posture, stand up, and open the legs. Coaches literally describe passing as escaping.
Playing bottom
Nothing on this list works while they're postured up, which is why breaking posture comes first — it isn't a technique so much as the tax you pay to unlock the rest.
Strip whatever grips they have on your hips or chest, then pull your knees toward your chest so your legs — not your arms — fold them forward until their hands hit the mat.
WhenThe moment they settle into your guard, before their grips are set — and again every single time they rebuild. This is the entry to everything below.
First hand goes knuckles-deep in the far collar while their posture is down; the second hand grips behind it. Elbows come back to your ribs and you curl them in to finish.
WhenTheir posture is already broken and they start driving back up into your grip — or they burn both hands fighting your legs and leave the collar unguarded.
Collar and sleeve grips, shrimp your hips out to make an angle, lay your shin across their beltline, and chop their base knee with your bottom leg while the collar grip pulls them over it.
WhenThey kneel tall with weight drifting forward over you — especially the instant a knee lifts to advance. The chop takes the leg their balance lives on.
Open your guard, sit up onto one hand, swing your hips over your posted arm and drive your shoulder through their chest, chasing the arm on the side you're bumping toward.
WhenThey lean back — to rebuild posture, to sit on their heels out of choke range, or to stand. Their weight moving away from you is the sweep.
Sit up over their arm, wrap the wrist with one hand and thread the other behind their tricep to lock your own wrist — a figure four. Fall back, hips out, and run the knuckles toward their spine.
WhenThey post a hand on the mat — usually to stop your hip bump — or lock their hands together to hide an arm. The hip bump and the kimura are one decision with two answers.
With one of their arms inside your legs and one outside, shoot your leg over the free shoulder, lock your shin behind your knee, cut an angle toward the trapped arm, and squeeze knees to finish.
WhenOne arm in, one arm out — most often the moment they push a hand into your chest or belly to open the guard. That push is them threading their own head into the choke.
Also worth knowing
- ArmbarWhenTheir elbow drifts inside your hip line — climb your legs high and swing to 45° before they can pull it back.
- Arm drag to the backWhenTheir arm crosses your centerline, on its own or because you dragged it there.
- GuillotineWhenThey duck their head low while keeping distance — and unlike the armbar, missing it doesn't hand them the pass.
- Overhook and angleWhenYou need movement against someone who just holds on — the overhook pins their arm while your hips walk off-center.
Why you keep failing here
“My guard keeps getting opened.”
WhyYou're letting them posture. An opponent with a stacked spine and straight arms wins the opening battle every time, kneeling or standing — the guard doesn't get opened so much as conceded.
FixMake breaking posture your first move instead of a reaction: strip their grips and fold them down before they finish settling, and treat every posture rebuild as the start of the same fight.
“I can hold closed guard forever, but nothing ever happens.”
WhySquare hips. Attacking from directly underneath means pushing straight into their strongest line, so every attempt feels like it needs twice the force it should.
FixGet a grip that pins an arm — overhook or collar — then walk your hips off-center. Every attack in this chapter starts from an angle, not from underneath.
“Every armbar attempt ends with me stacked and passed.”
WhyAttacking the arm while square under their weight line invites the stack — driving forward into you is their best answer and you queued it up.
FixStop fighting the stack and convert it: their forward drive is exactly the energy the flower sweep feeds on.
“The moment they stand up, my whole guard game dies.”
WhyClinging to closed ankles while they rise just means the guard gets opened at a worse angle, with gravity on their side.
FixOpen on your terms: as they stand, snag a grip and enter an open guard before they break the lock — the players who stay dangerous here are the ones who choose when the guard opens.
“My submissions evaporate against bigger, stronger opponents.”
WhyStraight-arm submissions ask you to out-extend a stronger arm with gravity against you — the armbar especially can be a losing bet on raw physics.
FixReorder the menu: sweeps and chokes first, and prefer attacks like the guillotine where a miss doesn't cost you the position.
The map
Connections describe what coaches teach across 2,044 indexed videos. Watch a clip to see the connection, or select its name to keep browsing.
What's happening right now?
Submissions from here
32- Triangle ChokeWhen: transition to triangle position from guard
- ArmbargiWhen: difficult due to strength and arm length of larger opponent
- KimuraWhen: opponent catches arm when you get passed
- Armbar From GuardWhen: transition to armbar from closed guard
- Wrist LockgiWhen: opponent grabs lapel with two hands
- Collar ChokeWhen: cross collar choke available from closed guard
Sweeps to
5- MountgiWhen: control tricep, open guard, plant back foot, shrimp hips, knee lever
- Side ControlWhen: partner reacts, switch sideways, walk to side
- Knee on BellyWhen: grab collar and pants same side, place shelf with elbow and shin
- Pendulum SweepWhen: use knee pull for sweep
- Flower SweepWhen: use knee pull for sweep
Transitions to
67- Side ControlgiWhen: pass guard with underhook and head control
- Back MountWhen: opponent is stationary or holding position
- Half GuardWhen: opponent passes to the side
- MountgiWhen: underhook arm and position head under tricep
- Knee Cut PassWhen: top player initiates knee slice pass
- Arm DragWhen: using body weight and knee positioning
Leads into
14- Ka GuardWhen: hand placement behind leg with hip rotation
- De la RivaWhen: open closed guard putting leg in center
- Headquarters PositionWhen: put opponent leg between your legs
- Knee Cut PassWhen: opponent in closed guard with top leg control
- Kg GuardWhen: opponent picks single leg, fighter rolls into leg position
- Top LockWhen: cross collar grip and pull elbow inside hip line
This counters
2Built on
25- Leg ControlWhen: controlling opponent posture
- Collar GripgiWhen: collar grips are used to control opponent posture in guard
- Posture BreakWhen: posture breaking is foundational
- Positional HierarchyWhen: guard is dominant bottom position
- Grip FightingWhen: control opponent's posture through grips
- Elbow ControlWhen: controlling arm positioning
Available from
1Reached by sweep from
2Reached from
11- Butterfly GuardgiWhen: lift with butterfly hook and retract legs
- StandingWhen: foot sweep takedown puts opponent on back
- Guard PullWhen: opponent pulls guard from kneeling
- Hook SweepWhen: recovery after sweep or scramble
- Open GuardWhen: establishing guard position
- Half GuardWhen: transition to close guard from half guard
Escape route from
7- Side ControlWhen: get knee in and create space with heel
- Half GuardWhen: opponent carves guard off and lands feet on floor
- Kimura TrapWhen: opponent escaping from back control
- Bridge EscapeWhen: bridging and shin inside replacement
- MountWhen: use far underhook to force reaction, then opposite hook to spin
- MountWhen: opponent continues elbow-knee escape and pulls second leg in
